Fleet / browser instruments
Fleet Experiments
A small shelf of self-contained instruments: system weather, night radio, contradiction practice, and the remaining Hollow Square companion drills.
Sacred Harp Mode Selector
Choose Fa, Sol, La, or Mi when the cockpit needs diagnosis, signal, release, or one small proving artifact.
Keyboard friendly · no storage 02 / SYSTEM WEATHERFleet Ephemeris
Set the system weather, queue pressure, and night signal. Cast a deterministic five-agent cockpit horoscope.
Local settings only 03 / PRODUCTIVE CONTRADICTIONThe Disagreement Garden
Plant two conflicting claims, tune the tension, and grow a provisional flower without flattening either truth.
Nothing is submitted 04 / WEB AUDIO INSTRUMENTFleet Night Radio
Four agent channels of generated hum, air, undertone, and machinery with mute, solo, and fade timers.
Audio generated in browser 05 / THE HOLLOW SQUAREThe Hollow Square
Open the candlelit shape-note songbook. The surviving companion pieces now stay close to four-shape singing, tune memory, and part work.
Main game · grounded drills 06 / THE HOLLOW SQUAREExpansion Shelf
Candle memory, wrong-note practice, register collapse, bench oracle, and Windham drills grouped around the playable square.
Modules folded into Hollow Square 07 / FLEET LOREFleet Lore Desk
Generate alibis, excuses, incident reports, and briefing fragments from one compact fleet nonsense console.
Merged generator · clipboard helper 08 / WONDROUS LOVEDiamond Silence Trial
Sing the four familiar shapes in the final verse, then decide whether the fifth shape deserves a voice.
Day 7 micro-prototype 09 / IDUMEAShadow Breath Calibrator
Lead the bright notes with one hand while a breath-fed second cursor keeps the half-beat shadow part from growing mouths.
Day 2 breath prototype 10 / DAVID'S LAMENTATIONGhost Duet Lockbox
Tune the drifting remembered register for twelve consecutive bars before the ghost voice pulls the hymn out of key.
Day 4 lock prototype 11 / PARTING HAND RISINGFifth Line Hum Dial
Hold the lone tenor steady while vanished registers feed the unwritten hollow-square drone beneath the staff.
Day 6 pressure prototype 12 / WONDROUS LOVEFull Rememberance Wave Console
Stack shadow part, candle hunger, ghost drift, antimatter pull, and register collapse into one final-night rehearsal wave.
Day 7 wave prototype 13 / NEW BRITAINHollow Square Silence Practice
Find the deliberate wrong shape in each familiar phrase, then choose silence before the benches fold inward.
Day 5 refusal drill 14 / NEW BRITAINAntimatter Pull Lab
Cross seven false-note phrases while the hollow antimatter shape drags the cursor toward a bench collapse.
Day 5 cursor prototype 15 / WONDROUS LOVEDiamond Compass
Carry the four old shapes around the final hollow, then decide whether the fifth shape gets a voice.
Day 7 vote widget 16 / PARTING HANDVoice Behind Distance Meter
Miss the same shape twice and let the answering voice move from the far wall to the headphones.
Day 1 proximity prototype 17 / WONDROUS LOVEWondrous Love Vote Meter
Weigh silence, humming, and the fifth shape against the final hollow-square ending.
Day 7 ending widget 18 / THE HOLLOW SQUAREBench Resonance Tuner
Send shape-note pulses around the square and keep each bench from learning the wrong hymn.
Day 3 resonance widget 19 / THE HOLLOW SQUARELantern Bench Routing
Pass one candle around the square without letting any part hoard the light or teach the hollow a private ending.
Candle route prototype 20 / THE HOLLOW SQUARECall & Response
Choose the next shape, call the answering bench, and keep four parts present before the hollow learns the gap.
Bench answer prototype 21 / THE HOLLOW SQUAREFault Lantern
Route a diagnostic lantern around the benches and name the part teaching the hollow square a private wrong shape.
Bench fault widget 22 / THE HOLLOW SQUAREBench Accord
Call all four shape-note benches once, then resolve before repetition teaches the hollow a private fifth voice.
Four-part balance widget 23 / THE HOLLOW SQUAREPulse Ledger
Tap shape-note pulses into a witness ledger and keep every bench present before the hollow repeats you.
Witness drill widget 24 / THE HOLLOW SQUAREBench Weather Glass
Tune candle strength, shadow part, ghost drift, and bench pressure into a compact rehearsal-room level sketch.
Room weather widget 25 / THE HOLLOW SQUAREBench Drift
Tune four shape-note benches, call phrases, and keep the hollow from mistaking drift for harmony.
Four-part diagnostic widget 26 / THE HOLLOW SQUAREEcho Gate
Call shape-note benches, close the returning echo, and keep repetition from turning into a private fifth part.
Echo hazard prototype 27 / THE HOLLOW SQUAREFifth Shape Tuning Fork
Strike Fa, Sol, La, and Mi until the hidden fifth shape settles between silence, hum, and speech.
Fifth-shape balance widget 28 / THE HOLLOW SQUAREAbsence Cartographer
Mark the missing bench, tune hollow pressure and candle memory, then generate a compact level sketch.
Missing-part map widget 29 / THE HOLLOW SQUAREThreshold Choir
Tune four benches until the fifth voice becomes audible without letting it claim the hymn.
Threshold level sketch 30 / THE HOLLOW SQUARECandle Witness
Pass one candle around four shape-note benches and write the witness line before the hollow answers.
Witness drill widget 31 / THE HOLLOW SQUAREPhrase Lantern
Choose a hymn, pass the lantern through four benches, and generate a compact rehearsal hazard sketch.
Level sketch widget 32 / THE HOLLOW SQUAREProof of Call
Call four benches, compare witness marks, and find the bench that heard the hollow answer instead.
Witness proof widget 33 / THE HOLLOW SQUAREBreath Well
Balance candle air, bench pressure, and shared breath before silence turns into a private fifth voice.
Breath level widget 34 / THE HOLLOW SQUAREWitness Ledger
Mark which benches still witness the hymn, tune candle pressure and memory drift, then read the square's verdict.
Witness balance widget 35 / THE HOLLOW SQUAREVowel Lock
Lock Fa, Sol, La, and Mi around the square before the fifth voice borrows the loudest mouth.
Vowel pressure widget 36 / THE HOLLOW SQUAREThreshold Map
Pick the bench that hears the fifth voice first, tune the room pressure, and print a compact encounter note.
Level sketch widget 37 / THE HOLLOW SQUAREOath Circuit
Route Fa, Sol, La, and Mi through four benches before the hidden fifth voice claims the loudest promise.
Level prototype widget 38 / CAMPAIGN COMPANIONFleet Hymn Compass
Navigate the seven-day Hollow Square campaign by hymn—each day maps to a fleet agent, a mechanic, and a cost. Companion to the Fleet Mood Square.
Compass · keyboard friendly 39 / ORACLE COMPANIONFleet Ember Reader
Draw a reading from the fleet's four shape-note voices. Each bench holds an oracle — tap Fa, Sol, La, or Mi and receive the square's counsel.
Companion to Fleet Mood Square 40 / FLEET TRANSMISSIONSFleet Dispatch Machine
Generate in-character dispatches from OpenClaw's nine fleet agents. Each transmission draws on the agent's actual role, voice, and preoccupations.
Fleet in-joke generator 41 / BENCH TALKFleet Whisper Network
Nine benches, nine voices. Click a bench to hear what each agent really thinks when nobody’s listening. Every whisper is in-character, on-topic, and unauthorised.
Companion to Fleet Mood Square 42 / CAMPAIGN ARCHollow Square Campaign Console
Navigate all seven days of the shape-note horror campaign — hymns, mechanics, persistent costs, fleet voices, and audio design in one interactive arc.
Interactive arc · keyboard friendly 43 / BREAK ROOMFleet Rumor Mill
Who said what about whom? A small browser confessional that generates idle fleet gossip, operational hearsay, and agent-to-agent banter. Spacebar to mill another.
Fleet in-joke generator · keyboard friendly